Hi ppl this is a collection of my fav classic pc games. This engine enables dos games made to be fully compatible with windows.
Just open Doom95.exe file and run according to the way u want.
Doom 95 released on August 20, 1996. It was compatible with Windows 95 and up, and was able to use WADs from the DOS versions. It also allowed users to set up multiplayer games much easier than in DOS.
Doom Collector's Edition was released in 2001 and contains The Ultimate Doom, Doom II and Final Doom. It was re-released on January 1, 2004[2] with added preview content for Doom 3. Some early versions of Doom 3 included the Collector's Edition and a small demon figurine as a bonus.
The native Doom 95 executables do work in Windows XP, but many users have complained that mouse control under Windows XP is broken. This is due to the use of a virtual device driver for mouse control that is incompatible with newer versions of Windows. Another problem of Doom 95 involved spectres' "invisibility" effect, which is rendered as a chaotic mix of non-transparent yellow and magenta pixels (which can be fixed but only through an undocumented start-up switch ("command-line parameter") that disables DirectDraw rendering).
Just open Doom95.exe file and run according to the way u want.
Doom 95 released on August 20, 1996. It was compatible with Windows 95 and up, and was able to use WADs from the DOS versions. It also allowed users to set up multiplayer games much easier than in DOS.
Doom Collector's Edition was released in 2001 and contains The Ultimate Doom, Doom II and Final Doom. It was re-released on January 1, 2004[2] with added preview content for Doom 3. Some early versions of Doom 3 included the Collector's Edition and a small demon figurine as a bonus.
The native Doom 95 executables do work in Windows XP, but many users have complained that mouse control under Windows XP is broken. This is due to the use of a virtual device driver for mouse control that is incompatible with newer versions of Windows. Another problem of Doom 95 involved spectres' "invisibility" effect, which is rendered as a chaotic mix of non-transparent yellow and magenta pixels (which can be fixed but only through an undocumented start-up switch ("command-line parameter") that disables DirectDraw rendering).
Download link: rapidshare
http://rapidshare.com/files/131281798/Doom_95.rar.html
no pass
PLUS
Extract this version to teh same folder and you'll have another version that has mouse enabled by default.
http://zdoom.org/files/zdoom/2.3/zdoom-2.3.1-src.7z
http://rapidshare.com/files/131281798/Doom_95.rar.html
no pass
PLUS
Extract this version to teh same folder and you'll have another version that has mouse enabled by default.
http://zdoom.org/files/zdoom/2.3/zdoom-2.3.1-src.7z
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